You are here: Home » Interface Additions » LoadIT 1.34LoadIT 1.34
Virus/spyware scanned on upload
WARNING: Not been updated since the last patch
Compatible with WotLK ()
Author: Ru
Updated 01/11/2005 (1561 days ago)
9,077 total downloads / downloads this week: 372 / downloads today: 82
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LoadIT 1.34

Virus/spyware scanned on upload
WARNING: Not been updated since the last patchCompatible with WotLK ()
Author: Ru
Updated 01/11/2005 (1561 days ago)
9,077 total downloads / downloads this week: 372 / downloads today: 82
Send PM to RuPlease log in to vote! Current rating: 0
-- by Ru
LoadIT was designed to allow in-game management of your addons. Using LoadIT, you can enable, disable, and load addons during gameplay. You can create profiles of addons, and switch between these profiles on-the-fly. I designed LoadIT, because I have sets of addons that I use for instances like Molten Core, Blackwing Lair, and Onyxia's Lair, but I don't care to have many of them loaded while I'm in battlegrounds, due to the amount of lag some addons create during PVP.
LoadIT provides a simple interface into all the documented, dynamic addon functions that were added as of patch 1.7. The only limitation I have found, so far, is that Blizzard hasn't provided the ability to unload an addon from memory without using /console reloadui. LoadIT will notify you when your changes require a console reload. You won't need to log out, in any case, so long as the addons were present in your /addons folder when you started WoW.exe
...!eraC ekaT
Ru
LoadIT was designed to allow in-game management of your addons. Using LoadIT, you can enable, disable, and load addons during gameplay. You can create profiles of addons, and switch between these profiles on-the-fly. I designed LoadIT, because I have sets of addons that I use for instances like Molten Core, Blackwing Lair, and Onyxia's Lair, but I don't care to have many of them loaded while I'm in battlegrounds, due to the amount of lag some addons create during PVP.
LoadIT provides a simple interface into all the documented, dynamic addon functions that were added as of patch 1.7. The only limitation I have found, so far, is that Blizzard hasn't provided the ability to unload an addon from memory without using /console reloadui. LoadIT will notify you when your changes require a console reload. You won't need to log out, in any case, so long as the addons were present in your /addons folder when you started WoW.exe
...!eraC ekaT
Ru
Patch notes for LoadIT 1.34
1.34
* Added an edit menu to allow editing profiles.
* Added option to use /mods as a shortcut to opening UI, in addition to using ‘/mods menu’ or keybinding.
* Added option to lock the UI to prevent dragging.
* ESC will now close the UI, like standard menus.
1.34
* Added an edit menu to allow editing profiles.
* Added option to use /mods as a shortcut to opening UI, in addition to using ‘/mods menu’ or keybinding.
* Added option to lock the UI to prevent dragging.
* ESC will now close the UI, like standard menus.
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If you are UPGRADING from a previous version, PLEASE REMOVE your /LoadITmenu folder. Having both a /LoadIT and /LoadITmenu folder will cause addons to not display when you open the menu.
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If you are UPGRADING from a previous version, PLEASE REMOVE your /LoadITmenu folder. Having both a /LoadIT and /LoadITmenu folder will cause addons to not display when you open the menu.
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