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WARNING: Not been updated since the last patch
Compatible with WotLK ()
Author: astraycat
Updated 25/05/2007 (992 days ago)
44,301 total downloads / downloads this week: 1,954 / downloads today: 299
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Sorren's Timers

Virus/spyware scanned on upload
WARNING: Not been updated since the last patchCompatible with WotLK ()
Author: astraycat
Updated 25/05/2007 (992 days ago)
44,301 total downloads / downloads this week: 1,954 / downloads today: 299
Send PM to AstraycatPlease log in to vote! Current rating: +9
I have rewritten SHT from the ground up using the Ace2 framework. It's nice stuff. I've made it less of a mess and made it easier to add new skills for different classes.
This mod will time your debuffs on enemy mobs as well as other useful things, like how long till your trap arms, how long till your trap despawns, or how much time you have left before you can no longer do revenge.
You can group your bars using the group system. /st config or the button on the minimap for configuration.
This mod will time your debuffs on enemy mobs as well as other useful things, like how long till your trap arms, how long till your trap despawns, or how much time you have left before you can no longer do revenge.
You can group your bars using the group system. /st config or the button on the minimap for configuration.
Patch notes for Sorren's Timers
r36813
- When you disable a bar, all bars of that type die.
- Added the ability to set the default group for a skillset
- Fixed the bar growth ability
- Um, other stuff I'm sure that I've forgotten.
- Fixed magma totem duration
- Added Sprint and Cloak of Shadows to enemy skill detection
- Fixed enemy skill detection
- Fixed druid pounce
- Fixed some nil errors when converting from old options
- the group dropdown for skill options should now properly update when you create a new group.
v2.1
Sorren's Timers is a mod that creates groupable status bars for debuffs, and other various class skills using the Ace2 framework.
Lots of big changes here, options have been completely reworked and skill detection for the most part has been completely reworked. Thew new API in 2.1 makes it so that I don't need huge files for every class detailing all their skills, rather the API provides all the information for whatever debuffs you've already tagged onto the mob.
Skills are now added to the options after you use them for the first time. /st config or click on the minimap icon/fubar icon to bring up the new config pane. Bars that you don't want can be quickly disabled by Alt+Clicking on them and selecting disable.
This version should also be compatable with just about every language, even its its not localized for every language. Please try it out and post any strangeness you encounter.
r36813
- When you disable a bar, all bars of that type die.
- Added the ability to set the default group for a skillset
- Fixed the bar growth ability
- Um, other stuff I'm sure that I've forgotten.
- Fixed magma totem duration
- Added Sprint and Cloak of Shadows to enemy skill detection
- Fixed enemy skill detection
- Fixed druid pounce
- Fixed some nil errors when converting from old options
- the group dropdown for skill options should now properly update when you create a new group.
v2.1
Sorren's Timers is a mod that creates groupable status bars for debuffs, and other various class skills using the Ace2 framework.
Lots of big changes here, options have been completely reworked and skill detection for the most part has been completely reworked. Thew new API in 2.1 makes it so that I don't need huge files for every class detailing all their skills, rather the API provides all the information for whatever debuffs you've already tagged onto the mob.
Skills are now added to the options after you use them for the first time. /st config or click on the minimap icon/fubar icon to bring up the new config pane. Bars that you don't want can be quickly disabled by Alt+Clicking on them and selecting disable.
This version should also be compatable with just about every language, even its its not localized for every language. Please try it out and post any strangeness you encounter.
General:
-Sometimes skills wont disapear upon mob death
-Sometimes picks up stray skills
-Sometimes skills wont disapear upon mob death
-Sometimes picks up stray skills
Comments
720 days ago
hmm can you look what proplem camed on this last update
AlarBGHelper and sorrens timer now mess so sorren dont work anymore.
can you look what proplem this new patch added on.
734 days ago
Here they are working fine.
It is still being updated on wowace, last update was yesterday.
http://files.wowace.com/index.html
Page 27 almost on the bottom
745 days ago
Still working or not? Please let me know.
792 days ago
how come it doesnt show the cooldown of my spells at all ?
but anyways .. hard work you put in
806 days ago
To answer Lucas moon if no one has, Its not a mod thats an option in the interface options "show buff durations"
824 days ago
I am curious about something. What is the mod your using for has a timer countdown at your top right hand side, beside the minimap. The buffing icons you have has timers on it.
Dont tell me it is your mod cause I tried that and it is not part of it.
837 days ago
Hey, love your mod. I've been using it for a VERY long time on my hunter. I rolled a mage the other day and noticed an error. in the SetMage() you are returning the localization for "Arcane Intellect" to be used as the global cooldown timer. At level 1, a mage does not have this spell. I changed it to "Frost Armor" and it seems to be working fine.
847 days ago
The latest version available through WoWAceUpdater (10/15/07, version 36813) is seriously broken. I recommend staying away from it, or at least backing up the present version before updating.
864 days ago
when im in game im notsure how to add skills is there something i can download with all skills alrdy added?or wat?
877 days ago
Am I right in assuming all those nice 'use default' check boxes mean I should be able to set OTHER values on fields when not set to use the default, in a non-default group?
Because it doesn't seem to work. If I make a 'SnD' group, make Slice and Dice display in it, uncheck 'Use Default Width' in the SnD group, and set its width to 50, the bar is still the default width (158).
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this beta now!
